Games

Revenue
IndexUnitQuntity20112010200920082007
NetEase_Revenue_By segment_Online game services1,000 RMByearly6,552,431.004,944,439.003,368,689.002,498,518.001,932,635.00
SOHU_Revenue_By segment_Changyou1,000 USDyearly**********
Huayi Brothers_Revenue_By product_GameRMByearly**********
GigaMedia_Revenue_By segment_Gaming software and service1,000 USDyearly**********
GigaMedia_Revenue_By segment_Asian online game and service 1,000 USDyearly**********
KongZhong_Revenue_By segment_Internet games1,000 USDyearly**********
ChangYou_Revenue_By segment_Online game 1,000 USDyearly**********
Perfect World_Revenue_By product_Online game operation1,000 RMByearly**********
Giant Interactive_Revenue_By product_Online game operation1,000 RMByearly**********
The9_Revenue_By product_Online game service1,000 RMByearly**********
Taomee_Revenue_By segment_Online businessUSDyearly**********
Renren_Revenue_By segment_Online games1,000 USDyearly**********
Gameloft_Revenue_By segment_Large Screens1,000 Euroyearly**********
Electronic Arts_Revenue_By product_Co-publishing and distributionmln USDyearly**********
Electronic Arts_Revenue_By product_PCmln USDyearly**********
NetDragon_Revenue_By product_Online game1,000 RMByearly**********
Gamevil_Revenue_By product_Sportsmln KRWyearly**********
Gamevil_Revenue_By product_Actionmln KRWyearly**********
Gamevil_Revenue_By product_RPGmln KRWyearly**********
Gamevil_Revenue_By product_Boardmln KRWyearly**********
Capcom_Revenue_By segment_Consumer online gamesmln JPYyearly**********
B-Ray Media_Revenue_By industry_Online game RMByearly**********
Shanda Games_Revenue_By product_Advanced casual gamemln RMByearly**********
Zynga_Revenue_By product_Online game1,000 USDyearly**********
Activision Blizzard_Revenue_By product_Online subscriptionsmln USDyearly**********
Activision Blizzard_Revenue_By product_PC and Other mln USDyearly**********
Kingsoft_Revenue_By product_Entertainment software1,000 RMByearly**********
KONAMI_Revenue_By product_Digital entertainmentbln JPYyearly**********
KONAMI_Revenue_By product_Gaming & systemsbln JPYyearly**********
JOYMAX_Revenue_By product_On-line gamemln KRWyearly**********
Gamania_Revenue_By product_Online games software1,000 TWDyearly**********
Soft-World_Revenue_By product_My Card1,000 TWDyearly**********
Soft-World_Revenue_By product_Prepaid cards1,000 TWDyearly**********
Soft-World_Revenue_By product_Other1,000 TWDyearly**********
Eighting_Revenue_By product_SNS100 mln JPYyearly**********
Eighting_Revenue_By product_PC online games100 mln JPYyearly**********
Gravity_Revenue_By product_Online games-subscriptionmln KRWyearly**********
Gravity_Revenue_By product_Online games-royalties and licensemln KRWyearly**********
Tecmo Koei_Revenue_By segment_Game softwaremln JPYyearly**********
Tecmo Koei_Revenue_By segment_Online & Mobilemln JPYyearly**********
Namco Bandai_Revenue_By product_Game contentmln JPYyearly**********
Disney_Revenue_By segment_Interactive mediamln USDyearly**********
Neowiz_Revenue_By product_Web Board Gamesbln KRWyearly**********
Neowiz_Revenue_By product_Publishing Gamesbln KRWyearly**********
THQ_Revenue_By product_New releases 1,000 USDyearly**********
THQ_Revenue_By product_Catalog1,000 USDyearly**********
Ncsoft_Revenue_By industry_Gamemln KRWyearly**********
NHN_Revenue_By segment_Games 1,000 KRWyearly**********
Atari_Revenue_By segment_Digitalmln Euroyearly**********
Atari_Revenue_By segment_Retailmln Euroyearly**********
Square Enix_Revenue_By segment_Digital entertainmentmln JPYyearly**********
SEGA Sammy_Revenue_By region_Consumer businessmln JPYyearly**********
Take Two_Revenue_By product_PC and other games1,000 USDyearly**********
Ubisoft_Revenue_By product_PC1,000 Euroyearly**********
Revenue share
IndexUnitQuntity20112010200920082007
NetEase_Revenue share_By segment_Online game services%yearly87.6887.3688.1183.9583.82
SOHU_Revenue share_By segment_Changyou%yearly**********
Huayi Brothers_Revenue share_By product_Game%yearly**********
GigaMedia_Revenue share_By segment_Gaming software and service%yearly**********
GigaMedia_Revenue share_By segment_Asian online game and service %yearly**********
KongZhong_Revenue share_By segment_Internet games%yearly**********
ChangYou_Revenue share_By segment_Online game %yearly**********
Perfect World_Revenue share_By product_Online game operation%yearly**********
Perfect World_Revenue share_By product_Licensing%yearly**********
Giant Interactive_Revenue share_By product_Online game operation%yearly**********
The9_Revenue share_By product_Online game service%yearly**********
Taomee_Revenue share_By segment_Online business%yearly**********
Renren_Revenue share_By segment_Online games%yearly**********
Gameloft_Revenue share_By segment_Large Screens%yearly**********
Electronic Arts_Revenue share_By product_Co-publishing and distribution%yearly**********
Electronic Arts_Revenue share_By product_PC%yearly**********
Electronic Arts_Revenue share_By product_Mobile and handhelds_Mobile%yearly**********
NetDragon_Revenue share_By product_Online game%yearly**********
Gamevil_Revenue share_By product_Sports%yearly**********
Gamevil_Revenue share_By product_Action%yearly**********
Gamevil_Revenue share_By product_RPG%yearly**********
Gamevil_Revenue share_By product_Board%yearly**********
Capcom_Revenue share_By segment_Consumer online games%yearly**********
B-Ray Media_Revenue share_By industry_Online game %yearly**********
Shanda Games_Revenue share_By product_Advanced casual game%yearly**********
Zynga_Revenue share_By product_Online game%yearly**********
Activision Blizzard_Revenue share_By product_Online subscriptions%yearly**********
Activision Blizzard_Revenue share_By product_PC and other games%yearly**********
Kingsoft_Revenue share_By product_Entertainment software%yearly**********
KONAMI_Revenue share_By product_Digital entertainment%yearly**********
KONAMI_Revenue share_By product_Gaming & systems%yearly**********
JOYMAX_Revenue share_By product_On-line game%yearly**********
Gamania_Revenue share_By product_Online games software%yearly**********
Soft-World_Revenue share_By product_My Card%yearly**********
Soft-World_Revenue share_By product_Prepaid cards%yearly**********
Gravity_Revenue share_By product_Online games-subscription%yearly**********
Gravity_Revenue share_By product_Online games-royalties and license%yearly**********
Tecmo Koei_Revenue share_By segment_Game software%yearly**********
Tecmo Koei_Revenue share_By segment_Online & Mobile%yearly**********
Namco Bandai_Revenue share_By product_Game content%yearly**********
Net Entertainment_Revenue share_By segment_Betting%yearly**********
Net Entertainment_Revenue share_By segment_Lotteries%yearly**********
Net Entertainment_Revenue share_By segment_Skill games%yearly**********
Net Entertainment_Revenue share_By segment_Bingo%yearly**********
Net Entertainment_Revenue share_By segment_Poker%yearly**********
Net Entertainment_Revenue share_By segment_Casino%yearly**********
Disney_Revenue share_By segment_Interactive media%yearly**********
Neowiz_Revenue share_By product_Web Board Games%yearly**********
Neowiz_Revenue share_By product_Publishing Games%yearly**********
THQ_Revenue share_By product_New releases %yearly**********
THQ_Revenue share_By product_Catalog%yearly**********
Ncsoft_Revenue share_By industry_Game%yearly**********
NHN_Revenue share_By segment_Games %yearly**********
Atari_Revenue share_By segment_Digital%yearly**********
Atari_Revenue share_By segment_Retail%yearly**********
Square Enix_Revenue share_By segment_Digital entertainment%yearly**********
SEGA Sammy_Revenue share_By region_Consumer business%yearly**********
Take Two_Revenue share_By product_PC and other games%yearly**********
Ubisoft_Revenue share_By product_PC%yearly**********
Gross margin
IndexUnitQuntity2012Q32012Q22012Q12011Q42011Q3
NetEase_Gross margin by quarter_By segment_Online game services%Quarterly74.2073.3073.0072.6071.50
NetEase_Gross margin_By segment_Online game services%yearly**********
SOHU_Gross margin_By segment_Changyou%yearly**********
SOHU_Gross margin by quarter_By segment_Changyou%Quarterly**********
Huayi Brothers_Gross margin_By product_Game%yearly**********
GigaMedia_Gross margin_By segment_Gaming software and service%yearly**********
GigaMedia_Gross margin_By segment_Asian online game and service %yearly**********
KongZhong_Gross margin_By segment_Internet games%yearly**********
KongZhong_Gross margin by quarter_By segment_Internet games%Quarterly**********
ChangYou_Gross margin_By segment_Online game %yearly**********
ChangYou_Gross margin by quarter_By segment_Online game %Quarterly**********
Taomee_Gross margin_By segment_Online business%yearly**********
Taomee_Gross margin by quarter_By segment_Online business%Quarterly**********
B-Ray Media_Gross margin_By industry_Online game %yearly**********
Ncsoft_Gross margin_By industry_Game%yearly**********
Atari_Gross margin_By segment_Digital%yearly**********
Atari_Gross margin_By segment_Retail%yearly**********
Revenue by quarter
IndexUnitQuntity2012Q32012Q22012Q12011Q42011Q3
NetEase_Revenue by quarter_By segment_Online game services1,000 RMBQuarterly1,739,922.001,748,695.001,821,029.001,833,269.001,755,709.00
SOHU_Revenue by quarter_By segment_Changyou1,000 USDQuarterly**********
GigaMedia_Revenue by quarterUSDQuarterly**********
Linktone_Revenue by quarter_By product_PC gamesmln USDQuarterly**********
KongZhong_Revenue by quarter_By segment_Internet games1,000 USDQuarterly**********
ChangYou_Revenue by quarter_By segment_Online game 1,000 USDQuarterly**********
Perfect World_Revenue by quarter_By product_Online game operation1,000 RMBQuarterly**********
Perfect World_Revenue by quarter_By product_Licensing1,000 RMBQuarterly**********
Giant Interactive_Revenue by quarter_By product_Online game operation1,000 RMBQuarterly**********
The9_Revenue by quarter_By product_Online game service1,000 RMBQuarterly**********
Taomee_Revenue by quarter_By segment_Online businessUSDQuarterly**********
Renren_Revenue by quarter_By segment_Internet value-added services1,000 USDQuarterly**********
Electronic Arts_Revenue by quarter_By product_PCmln USDQuarterly**********
NetDragon_Revenue by quarter_By product_Online game1,000 RMBQuarterly**********
NetDragon_Revenue share by quarter_By product_Online game%Quarterly**********
Gamevil_Revenue by quarter_By product_Sportsmln KRWQuarterly**********
Gamevil_Revenue by quarter_By product_Actionmln KRWQuarterly**********
Gamevil_Revenue by quarter_By product_RPGmln KRWQuarterly**********
Gamevil_Revenue by quarter_By product_Boardmln KRWQuarterly**********
Zynga_Revenue by quarter_By product_Online game1,000 USDQuarterly**********
Activision Blizzard_Revenue by quarter_By product__Online subscriptionsmln USDQuarterly**********
Activision Blizzard_Revenue by quarter_By product__PC and other gamesmln USDQuarterly**********
Kingsoft_Revenue by quarter_By product_Entertainment software1,000 RMBQuarterly**********
KONAMI_Revenue by quarter_By product_Digital entertainmentbln JPYQuarterly**********
KONAMI_Revenue by quarter_By product_Gaming & systemsbln JPYQuarterly**********
JOYMAX_Revenue by quarter_By product_On-line gamemln KRWQuarterly**********
NEXON_Revenue by quartermln JPYQuarterly**********
WEBZEN_Revenue by quarter_By product_MUmln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_SUNmln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_R2mln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_Archlordmln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_C9mln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_BATTERYmln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_Metin1mln KRWQuarterly**********
WEBZEN_Revenue by quarter_By product_Metin2mln KRWQuarterly**********
Gravity_Revenue by quarter_By product_Online games-subscriptionmln KRWQuarterly**********
Gravity_Revenue by quarter_By product_Online games-royalties and license mln KRWQuarterly**********
Tecmo Koei_Revenue by quarter_By segment_Game softwaremln JPYQuarterly**********
Tecmo Koei_Revenue by quarter_By segment_Online & Mobilemln JPYQuarterly**********
Namco Bandai_Revenue by quarter_By product_Game contentmln JPYQuarterly**********
Disney_Revenue by quarter_By segment_Interactive mediamln USDQuarterly**********
THQ_Revenue by quarter_By product_New releases 1,000 USDQuarterly**********
THQ_Revenue by quarter_By product_Catalog1,000 USDQuarterly**********
NHN_Revenue by quarter_By segment_Gamesbln KRWQuarterly**********
Atari_Revenue by quarter_By segment_Digitalmln EuroQuarterly**********
Atari_Revenue by quarter_By segment_Retailmln EuroQuarterly**********
Square Enix_Revenue by quarter_By segment_Digital entertainmentmln JPYQuarterly**********
SEGA Sammy_Revenue by quarter_By product_Consumer businessmln JPYQuarterly**********
Take Two_Revenue by quarter_By product_PC and other games1,000 USDQuarterly**********
Revenue share by quarter
IndexUnitQuntity2012Q32012Q22012Q12011Q42011Q3
NetEase_Revenue share by quarter_By segment_Online game services%Quarterly85.0987.2590.8685.3187.46
SOHU_Revenue share by quarter_By segment_Changyou%Quarterly**********
Linktone_Revenue share by quarter_By product_PC games%Quarterly**********
KongZhong_Revenue share by quarter_By segment_Internet games%Quarterly**********
ChangYou_Revenue share by quarter_By segment_Online game %Quarterly**********
Perfect World_Revenue share by quarter_By product_Online game operation%Quarterly**********
Perfect World_Revenue share by quarter_By product_Licensing%Quarterly**********
Giant Interactive_Revenue share by quarter_By product_Online game operation%Quarterly**********
The9_Revenue share by quarter_By product_Online game service%Quarterly**********
Taomee_Revenue share by quarter_By segment_Online business%Quarterly**********
Renren_Revenue share by quarter_By segment_Internet value-added services%Quarterly**********
Electronic Arts_Revenue share by quarter_By product_PC%Quarterly**********
Gamevil_Revenue share by quarter_By product_Sports%Quarterly**********
Gamevil_Revenue share by quarter_By product_Action%Quarterly**********
Gamevil_Revenue share by quarter_By product_RPG%Quarterly**********
Gamevil_Revenue share by quarter_By product_Board%Quarterly**********
Zynga_Revenue share by quarter_By product_Online game%Quarterly**********
Activision Blizzard_Revenue share by quarter_By product__Online subscriptions%Quarterly**********
Activision Blizzard_Revenue share by quarter_By product__PC and other games%Quarterly**********
Kingsoft_Revenue share by quarter_By product_Entertainment software%Quarterly**********
KONAMI_Revenue share by quarter_By product_Digital entertainment%Quarterly**********
KONAMI_Revenue share by quarter_By product_Gaming & systems%Quarterly**********
JOYMAX_Revenue share by quarter_By product_On-line game%Quarterly**********
JOYMAX_Revenue share by quarter_By product_Royalty%Quarterly**********
WEBZEN_Revenue share by quarter_By product_MU%Quarterly**********
WEBZEN_Revenue share by quarter_By product_SUN%Quarterly**********
WEBZEN_Revenue share by quarter_By product_R2%Quarterly**********
WEBZEN_Revenue share by quarter_By product_Archlord%Quarterly**********
WEBZEN_Revenue share by quarter_By product_C9%Quarterly**********
WEBZEN_Revenue share by quarter_By product_BATTERY%Quarterly**********
WEBZEN_Revenue share by quarter_By product_Metin1%Quarterly**********
WEBZEN_Revenue share by quarter_By product_Metin2%Quarterly**********
Gravity_Revenue share by quarter_By product_Online games-subscription%Quarterly**********
Gravity_Revenue share by quarter_By product_Online games-royalties and license%Quarterly**********
Tecmo Koei_Revenue share by quarter_By segment_Game software%Quarterly**********
Tecmo Koei_Revenue share by quarter_By segment_Online & Mobile%Quarterly**********
Namco Bandai_Revenue share by quarter_By product_Game content%Quarterly**********
Disney_Revenue share by quarter_By segment_Interactive media%Quarterly**********
THQ_Revenue share by quarter_By product_Catalog%Quarterly**********
THQ_Revenue share by quarter_By product_New releases %Quarterly**********
NHN_Revenue share by quarter_By segment_Games%Quarterly**********
Atari_Revenue share by quarter_By segment_Digital%Quarterly**********
Atari_Revenue share by quarter_By segment_Retail%Quarterly**********
Square Enix_Revenue share by quarter_By segment_Digital entertainment%Quarterly**********
SEGA Sammy_Revenue share by quarter_By product_Consumer business%Quarterly**********
Take Two_Revenue share by quarter_By product_PC and other games%Quarterly**********
Game users
IndexUnitQuntity200920082007
NetEase_The number of peak concurrent players_Fantasy Westward JourneyPersonyearly2,566,000.001,809,000.001,519,000.00
NetEase_The number of peak concurrent players_Westward Journey Online IIPersonyearly******
NetEase_The number of average concurrent players_Fantasy Westward JourneyPersonyearly******
NetEase_The number of average concurrent players_Westward Journey Online IIPersonyearly******
GigaMedia_Online game subscribers in Mainland ChinaPersonDaily******
GigaMedia_Online game subscribers Taiwan and Hong KongPersonDaily******
GigaMedia_Online game subscribers in Southeast AsiaPersonDaily******
KongZhong_ACUs in internet games segment by quarter1,000 PersonQuarterly******
KongZhong_APAs in internet games segment by quarter1,000 PersonQuarterly******
KongZhong_ARPU in internet games segment by quarterRMBQuarterly******
Shanda Games_Active users by quarter1,000 PersonQuarterly******
Shanda Games_Paying users by quarter1,000 PersonQuarterly******
Shanda Games_Revenue per paying user by quarter RMBQuarterly******
IndexUnitQuntity2011
Huayi Brothers_Gross profit_By product_GameRMByearly24,739,661.49
Huayi Brothers_Profit share_By product_Game%yearly**
GigaMedia_Operating profit_By segment_Gaming software and service1,000 USDyearly**
GigaMedia_Operating profit_By segment_Asian online game and service 1,000 USDyearly**
GigaMedia_Operating profit share_By segment_Gaming software and service%yearly**
GigaMedia_Operating profit share_By segment_Asian online game and service %yearly**
ChangYou_Operating profit_By segment_Online game 1,000 USDyearly**
ChangYou_Operating profit share_By segment_Online game %yearly**
ChangYou_Net profit_By segment_Online game 1,000 USDyearly**
Taomee_Gross profit_By segment_Online businessUSDyearly**
Taomee_Gross profit by quarter_By segment_Online businessUSDQuarterly**
B-Ray Media_Gross profit_By industry_Online game RMByearly**
B-Ray Media_Profit share_By industry_Online game %yearly**
Capcom_Gross margin_By segment_Consumer online games%yearly**
KONAMI_Operating profit_By product_Digital entertainmentbln JPYyearly**
KONAMI_Operating profit_By product_Gaming & systemsbln JPYyearly**
KONAMI_Profit share_By product_Digital entertainment%yearly**
KONAMI_Profit share_By product_Gaming & systems%yearly**
Ncsoft_Gross profit_By industry_Gamemln KRWyearly**
Ncsoft_Profit share_By industry_Game%yearly**
Atari_Gross profit_By segment_Digitalmln Euroyearly**
Atari_Gross profit_By segment_Retailmln Euroyearly**
Atari_Profit share_By segment_Digital%yearly**
Atari_Profit share_By segment_Retail%yearly**
SEGA Sammy_Operating profit_By region_Consumer businessmln JPYyearly**
SEGA Sammy_Profit share_By region_Consumer business%yearly**
H1 Revenue
IndexUnitQuntity20122011
NetDragon_Revenue in H1_By product_Online game1,000 RMByearly392,573.00325,519.00
NetDragon_Revenue share in H1_By product_Online game%yearly****
B-Ray Media_Revenue in H1_By industry_Online game RMByearly****
B-Ray Media_Revenue share in H1_By industry_Online game %yearly****
Activision Blizzard_Revenue in H1_By product__Online subscriptionsmln USDyearly****
Activision Blizzard_Revenue in H1_By product__PC and other gamesmln USDyearly****
Activision Blizzard_Revenue share in H1_By product__Online subscriptions%yearly****
Activision Blizzard_Revenue share in H1_By product__PC and other games%yearly****
Gamania_Revenue share in H1_By product_Online games software%yearly****
Gamania_Revenue in H1_By product_Online games software1,000 TWDyearly****
Soft-World_Revenue share in H1_By product_My Card%yearly****
Soft-World_Revenue share in H1_By product_Prepaid cards%yearly****
Soft-World_Revenue share in H1_By product_Other%yearly****
Soft-World_Revenue in H1_By product_My Card1,000 TWDyearly****
Soft-World_Revenue in H1_By product_Prepaid cards1,000 TWDyearly****
Soft-World_Revenue in H1_By product_Other1,000 TWDyearly****
CJ E&M_Revenue in H1_By segment_Gamesmln KRWyearly****
CJ E&M_Revenue share in H1_By segment_Games%yearly****
Ubisoft_Revenue in H1_By product_PCmln Euroyearly****
Ubisoft_Revenue share in H1_By product_PC%yearly****
H1 Profit
IndexUnitQuntity20122011
B-Ray Media_Gross profit in H1_By industry_Online game RMByearly35,460,789.5942,911,977.44
B-Ray Media_Profit share in H1_By industry_Online game %yearly****
B-Ray Media_Gross margin in H1_By industry_Online game %yearly****
CJ E&M_Operating profit in H1_By segment_Gamesmln KRWyearly****
CJ E&M_Profit share in H1_By segment_Games%yearly****

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